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Nvidia's new app lets you precompile gaming shaders during machine idle time

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2 min read
  1. Nvidia's App beta adds an Auto Shader Compilation beta that precompiles new shaders while the system is idle; it's provided alongside DLSS 4.5 MFG features.

  2. The feature is intended to reduce how often games compile shaders at runtime after driver updates.

  3. It requires GeForce Game Ready Driver 595.97 WHQL or later.

  4. When enabled, the app will automatically rebuild DirectX drivers for games during idle; users can set disk space for precompiled shaders under Graphics Tab > Global Settings > Shader Cache path, and can manually force recompilation from the app.

  5. First-time in-game shader generation is still required; the Auto Shader Compiler only generates new shaders after subsequent driver updates. Microsoft's Advanced Shader Delivery is a separate system that Nvidia plans to add support for in GeForce RTX later this year, and Intel has begun rolling out its Precompiled Shader Delivery.

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