Unreal Engine 5 Implementation of Microsoft’s DirectX 12 Advanced Shader Delivery is “In Progress”

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2 min readKey summary
A code update suggests Epic Games is actively working to bring Microsoft’s DirectX 12 Advanced Shader Delivery to Unreal Engine 5.
Microsoft first introduced the feature for Xbox Ally handhelds and later expanded support via Agility SDK updates.
If adopted in UE5, it could reduce shader compilation stutter and improve load times in PC games.
