After Destiny 2’s Closure, PlayStation’s Live Service Push Is Officially in Shambles

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2 min readKey summary
Sony’s live-service push is faltering as Bungie will end Destiny 2 development after a final June update, with no new expansions planned.
The company’s other multiplayer bets have also stumbled, including Concord’s collapse, uncertainty around Fairgame$, and poor reactions to Horizon: Hunter’s Gathering.
Sony has canceled projects such as Bluepoint’s God of War multiplayer game, while Marathon and Helldivers 2 have struggled to build strong momentum.
The setbacks highlight broader trouble for PlayStation’s live-service strategy, once meant to be a major growth engine.
