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Dragon Age series producer says more games should be funded by product placement instead of live service

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2 min read
  1. Former BioWare executive producer Mark Darrah says studios should explore product placement, subscriptions, and other funding models instead of leaning on microtransactions and live-service design.

  2. He argues engagement-based payment systems can pressure developers to optimize for retention over player experience.

  3. Darrah says some game genres fit live-service monetization poorly, making alternative revenue sources a better match.

  4. The comments question whether current monetization trends are distorting game design and increasing risk for studios.

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