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Minecraft and Hytale's devs agreed their games needed to feel "more different." Now it's finally happening.

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2 min read
  1. Hytale’s new Chapter 1 reveal shows the game leaning into a more distinct RPG-adventure identity rather than trying to mirror Minecraft.

  2. The preview and blog highlighted handcrafted dungeons, multi-phase boss fights, combat abilities, runeforging, world events, and companions that assist with crafting.

  3. Game director Simon Collins-Laflamme said the team and Mojang’s Jens Bergensten agreed Hytale needed to feel more different from Minecraft.

  4. The team also noted that many of Hytale’s standout features were not yet in the game at launch.

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