This Iconic Sci-Fi Show Feels Just Like An Open-World Video Game

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2 min readKey summary
A feature compares ABC’s Lost to an open-world video game, saying its island setting and layered mysteries reward exploration and discovery.
The show’s mission-like plotlines, faction conflicts, and character flashbacks resemble quests, rival groups, and side missions in RPGs.
Its large, explorable world — from the DHARMA Initiative to The Others — helps explain why Lost still feels surprisingly modern.
The comparison underscores Lost’s lasting influence on TV storytelling, especially in how it blends mystery, character arcs, and world-building.



