Star Wars Unlimited lead designer says he wants to avoid repeating Magic: The Gathering's biggest mistake

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At the Galactic Championship in Las Vegas, lead designer Danny Schaefer said Fantasy Flight Games wants Star Wars Unlimited to stay easy to learn but difficult to master.
He said the team is using rotation and careful set design to keep the game from becoming too expensive or too complex as new sets arrive.
The goal is to keep Star Wars Unlimited welcoming to new players over time, rather than drifting toward the accessibility problems seen in long-running card games like Magic: The Gathering.



