Silent Hill: Townfall Tackles The Scariest Subject Of Them All: Healthcare

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Kotaku previewed four hours of Silent Hill: Townfall, a Konami project with Annapurna and Screen Burn Interactive.
The demo follows Simon Ordell in the deserted Scottish town of St. Amelia, using a first-person, widescreen cinematic style.
Gameplay centers on puzzle clues from a CRT-like device and enemy tracking mechanics, blending exploration with horror.
The story leans into outsider status, personal history, healthcare, and community neglect, giving the game a social edge.



