36 years later, The Secret of Monkey Island's combat is still unrivalled

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A retrospective says The Secret of Monkey Island still feels fresh 36 years later thanks to its insult-based sword fighting.
Rather than reflex combat, fights play like puzzle-like banter exchanges that fit point-and-click adventure logic.
Ron Gilbert said the system was built to match pirate-movie style insults and the game’s comedic tone.
The design helped avoid dated action mechanics and remains a standout example of enduring adventure-game design.
