GameNative unlocks up to 100 fps gameplay for PC games on Android devices by adding multi-frame generation — Vulkan version of Lossless Scaling boosts performance

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GameNative’s latest Android update adds support for Lossless Scaling’s Vulkan-based multi-frame generation.
The feature can be configured per game, giving users control over frame-generation settings.
Early tests showed a 30 fps game scaling to 60, 80, or 100 fps depending on the multiplier.
The upgrade could make PC games feel much smoother on Android, especially on high-refresh-rate displays, though it won’t improve input latency.

