Saros feels like Returnal, but it's a very different game to Housemarque

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Housemarque unveiled Saros, a new sci-fi cosmic-horror shooter that feels like a spiritual follow-up to Returnal.
The game keeps familiar roguelike shooter DNA, but adds an energy-shield combat shift and stronger progression systems.
Saros also introduces a new world, art direction, and setting separate from Returnal’s Atropos.
The reveal suggests Housemarque is evolving its breakout formula instead of simply making Returnal 2.

