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Subnautica 2 Has a Violence Problem, and It’s Not Coming From the Players

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Key summary

2 min read
  1. A critique of Subnautica 2 says its Early Access build has too many aggressive sea creatures and not enough ways for players to defend themselves.

  2. Unlike the original game’s limited knife-based defense, players are reportedly interrupted by constant attacks while doing required tasks.

  3. The debate now centers on whether Unknown Worlds should let players kill smaller fish or more meaningfully fight back against larger predators.

  4. That decision will help define the game’s survival balance and how dangerous exploration in Subnautica 2 should feel.

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