Subnautica 2 May Never Have a Core Video Game Feature, According to Devs

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Unknown Worlds says Subnautica 2 will likely stay weapon-free, continuing the studio’s non-violent design philosophy.
Instead of combat, players will rely on distraction and deterrence tools to deal with wildlife and leviathans.
The choice is a major gameplay decision that helps define the sequel’s survival and immersion loop.
Developers say this direction is aimed at preserving the tone fans expect when the game reaches early access.

