Pragmata’s Lead Actor Explains Why Capcom’s Sci-Fi Hit Isn’t a ‘Sad Dad’ Game

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Capcom’s Pragmata has reached 2 million copies sold, and David Menkin says the game’s tone is more upbeat than the usual “sad dad” comparison.
Menkin described how his recent onboarding, table read, and work with Grace Saif helped shape the chemistry between engineer Hugh Williams and android Diana.
He says that core relationship is central to Pragmata’s story and gives the game its hopeful sci-fi identity.
The interview positions Pragmata as a chemistry-driven adventure, not a bleak father-and-child drama like The Last of Us or God of War.

