Why Japan may not need to make its own “anime-style open-world blockbuster,” according to a manga artist who played the Chinese social game “NTE”: Sadataro’s Easygoing Manga Theater (page 1/8)

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Hotta Studio’s new anime-style open-world game, NTE: Neverness to Everness, has sparked debate about whether Japanese studios should make similar titles.
The piece argues that gacha-friendly, anime open-world games fit live-service monetization, but Japan’s strengths lie elsewhere.
Rather than forcing domestic studios to chase the same trend, Japan is better positioned in buy-to-play games and other genres.
It also notes that NTE’s appeal may be more about presentation than true novelty.



