“I don’t think by any means we nailed it”: Arc Raiders design director says ‘significant changes’ are coming to the skill tree

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Arc Raiders design director Virgil Watkins says the game’s skill tree will be significantly reworked after launch.
He said some skills are unbalanced between PvP and PvE and do not fit the game’s intended gameplay as well as they should.
The overhaul suggests the developers are actively tuning core progression to improve balance and make builds more meaningful.
