Super Meat Boy 3D review: a sloppy transition from 2D to 3D

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2 min readKey summary
Super Meat Boy 3D moves the series into 3D while keeping its core trial-and-error design.
The game was developed by Sluggerfly and Team Meat and omits co-creator Edward McMillen.
Loose movement, fixed camera angles, and occasional bugs make precise platforming harder.
Levels include five main worlds with dark variants and hazards like spikes and buzzsaws.
